Weekly Report #8
This week’s blog opens our design philosophy and the lengths we go to so we can deliver that vision to our players. The focus is on physics, and what we’re doing with all that jazz. As a company,...
View ArticleWeekly Report #9
Hello again! This week we’ve made some really great progress on two fronts: physics and tracks. The original plan was to write this blog about the latter, but after those really intensely focused...
View ArticleWeekly Report #10
Hello again! With the new physics model coming up, we want our tracks to live up to the standards that kind of detail brings. That’s why this week’s blog will be about designing race tracks – what’s...
View ArticleWeekly Report #11
Hello again! This week we’ll talk about creating cars – where do we start, where do we go from there, what to look out for, and how long it all takes? For Wreckfest, existing cars took about two...
View ArticleWeekly Report #13
All right, time for another weekly blog! This week we’ll talk about how we approach designing menus, and how complicated it can get. This is topical, as we’re currently designing brand new menus for...
View ArticleRoad Rumble, a new game mode for Wreckfest!
And now, something completely different. Ever since we announced Wreckfest, players have wanted a game mode where they can go crazy. You asked for it, we deliver. Bugbear proudly presents a new game...
View ArticleWeek #15 Report
Hello again! As the launch of our newest build draws nearer (but isn’t yet here, sorry to say), one thing that has been wished of us has been a recap of what all will be in the next iteration of...
View ArticleWeek #16 Report
Hey there! This blog post is all about the physics update. In short, we’re still wrestling with it. We sincerely apologize for the delay – we did correctly estimate how long it would take to make...
View ArticleWeek #17 Report
Hello again! This week’s blog is an unconventional one, as we’re not as much talking about what we’re up to as much as we are inviting you to be a part of our decision making process. To be more...
View ArticleWreckfest gets more punch under the hood, update coming soon!
We’re pleased to announce that the next update of Wreckfest is scheduled for this month, and it will mark an important milestone for our game. In the update we will be introducing our completely new...
View ArticleFirst real track revealed
As you know, Wreckfest is all about recreating a visceral racing experience in total, and realistic environments play a very important role in that. Since we have come to learn that you cannot really...
View ArticleNew update: lawn mowers and ragdolls!
We’re pleased to announce that the latest update to Wreckfest is now available on Steam. There’s something that a lot of you have wanted to see make a return, and as our humble way of saying...
View ArticleNew track released!
Holiday season is almost here, and before Santa starts rumbling down the chimney it’s time for a new update for Wreckfest! We’ve been working hard to ensure that you have something new to play with...
View ArticleHoliday greetings!
It’s almost time to lay down the racing gloves and enjoy the festive spirit, and to show our appreciation for all of you who have been of such an awesome support throughout the year we have a little...
View ArticleUpdate 2016-04-20: Modding Support!
We’re back with a bang and you read it right: the latest update to Wreckfest adds an official vehicle modding support for both single and multiplayer, something that obviously many of you have...
View ArticleUpdate 2016-05-04
The latest update to Wreckfest is now available with following changes: BAG EDITOR IMPROVEMENTS: Implemented a better file duplication tool Added a rename tool which also patches references to the...
View ArticleUpdate 2016-05-20: Steam Workshop Support + Track Modding
We’re happy to let you know that the latest update adds full Steam Workshop support to Wreckfest! Thanks to the Steam Workshop support we will have one centralized hub for all the custom content...
View ArticleUpdate 2016-05-25
We’re pleased to let you know that the latest update is out! In this update we’ve paid special attention to car-to-car collisions to make them more weighty and dynamic again, and now major crashes will...
View ArticleUpdate 2016-06-23
We’re happy to let you all know that the latest update is out! The update contains quite a few improvements, major and minor alike, but the main feature of the update is the new track Sandpit 3...
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